This tutorial demonstrates how to create an online resume that incorporates Schema.org Microdata. The tutorial also includes instructions on how to use Authorship Markup!
As most of us know HTML 5 has created a big buzz on internet and is sure to give Adobe a hard time. Apple believes that HTML5 is what will define the web and would love to see more developers adopt it instead of Flash. Now that big video sites such as YouTube are testing support for HTML5 (Mashable).
HTML 5 is a breakthrough which will improve the sites from design view point, seo etc. It when combined with css3 can make amazing web sites. For this you should check out this collection of all HTML 4 & 5 Tags reference sheet.
The Most prominent additions in HTML 5 are tags like <header>, <footer>, <aside>, <nav>, <audio> etc. HTML 5 will also include APIs for drawing graphics on screen, storing data offline, dragging and dropping, and a lot more . Site layout would be easily understandable and in code, tags are easy to understand as well Like the few tags i listed above clearly explains that :
You’ve been depressed for like a year now, I know. All the hardcore Objective-C developers have been having a hay-day writing apps for the iPhone. You might have even tried reading a tutorial or two about developing for the iPhone, but its C—or a form of it—and it’s really hard to learn.
HTML5 is definitely the flavor of the month, with everyone in the design community getting excited about its release. In this tutorial we’ll get a taste of what’s to come by building a cool iPhone app website using a HTML5 structure, and visual styling with some CSS3 effects.
HTML5 isn’t here just yet, but the Working Draft is complete enough for us to play around and get to grips with the exciting new elements we can use in our code. To learn how a few of these elements can be used, let’s put together a simple website for say, a fictional iPhone app. How about we use the recent tutorial I wrote over at Tutorial9 as a base for our app website? This tutorial covered the process of building an interface just like the awesome apps from Tapbots, so head over and check it out, then we’ll be ready to build an accompanying website for our PKE Meter application.
HTML5 canvas, which started as an experiment from Apple, is the most widely supported standard for 2D immediate mode graphics on the web. Many developers now rely on it for a wide variety of multimedia projects, visualizations, and games. However, as the applications we build increase in complexity, developers inadvertently hit the performance wall.
There’s a lot of disconnected wisdom about optimizing canvas performance. This article aims to consolidate some of this body into a more readily digestible resource for developers. This article includes fundamental optimizations that apply to all computer graphics environments as well as canvas-specific techniques that are subject to change as canvas implementations improve. In particular, as browser vendors implement canvas GPU acceleration, some of the outlined performance techniques discussed will likely become less impactful. This will be noted where appropriate.
Note that this article does not go into usage of HTML5 canvas. For that, check out these canvas related articles on HTML5Rocks, this this Dive into HTML5 chapter and the MDN Canvas tutorial.
HTML5 is the future of web development but believe it or not you can start using it today. HTML5 is much more considerate to semantics and accessibility as we don’t have to throw meaningless div’s everywhere. It introduces meaningful tags for common elements such as navigations and footers which makes much more sense and are more natural.
This is a run through of the basics of HTML5 and CSS3 while still paying attention to older browsers. Before we start, make note of the answer to this question.
HTML5 is growing up faster than anyone could have imagined. Powerful and professional solutions are already being developed…even in the gaming world! Today, you’ll make your first game using Box2D and HTML5′s canvas tag.
HTML5 and CSS3 have just arrived (kinda), and with them a whole new battle for the ‘best markup’ trophy has begun. Truth to be told, all these technologies are mere tools waiting for a skilled developer to work on the right project. As developers we shouldn’t get into pointless discussions of which markup is the best. They all lead to nowhere. Rather, we must get a brand new ideology and modify our coding habits to keep the web accessible.
While it is true HTML5 and CSS3 are both a work in progress and is going to stay that way for some time, there’s no reason not to start using it right now. After all, time’s proven that implementation of unfinished specifications does work and can be easily mistaken by a complete W3C recommendation. That’s were Progressive Enhancement and Graceful Degradation come into play.
In this second part of this web design tutorial series, we will convert the vibrant and professional design we designed in Part 1. We will use HTML5 and CSS3, as a proof of concept and as a way for you to learn these upcoming W3C standards through practice. We will also use the 960 Grid System to speed up development time.
Images have always been the heaviest component of websites. Even if high-speed Internet access gets cheaper and more widely available, websites will get heavier more quickly. If you really care about your visitors, then spend some time deciding between good-quality images that are bigger in size and poorer-quality images that download more quickly. And keep in mind that modern Web browsers have enough power to enhance images right on the user’s computer. In this article, I’ll demonstrate one possible solution.
Let’s refer to an image that I came across recently in my job. As you can see, this image is of stage curtains and has some (intentional) light noise:
In today’s tutorial we will be making a beautiful HTML5 portfolio powered by jQuery and the Quicksand plugin. You can use it to showcase your latest work and it is fully customizable, so potentially you could expand it to do much more.
Syncing Content With HTML5 Video
Forms are usually seen as that obnoxious thing we have to markup and style. I respectfully disagree: forms (on a par with tables) are the most exciting thing we have to work with.
Here we’re going to take a look at how to style a beautiful HTML5 form using some advanced CSS and latest CSS3 techniques. I promise you will want to style your own forms after you’ve read this article.
In this tutorial, we’re going to take a look at how to serve HTML5 forms to modern browsers, while compensating for older browsers by using a mix of Webforms2, Modernizr, jQuery UI and assorted jQuery Plugins.
HTML 5 Visual Cheat Sheet is an useful cheat sheet for web designers and developers designed by me. This cheat sheet is essentially a simple visual grid with a list of all HTML tags and of their related attributes supported by HTML versions 4.01 and/or 5. The simple visual style I used to design this sheet allows you to find at a glance everything you are looking for.
Here’s a preview of my cheat sheet:
Just because some techniques don’t work in decade old browsers doesn’t mean that you shouldn’t be learning everything you can! Stay on the cutting edge, as we use everything from CSS shadows and animations, to HTML 5 mark-up and local storage, to utilizing jQuery to work with the Picasa API. We’ll also take advantage of the excellent jQuery library, and review some best practices when coding.
Web development is an area in which you have to keep up with the latest technologies and techniques, so that you are at the top of your game. And no wonder – this is an area which changes with an amazing pace. What is the standard now will be obsolete in just a couple of years. But changes do not come from nowhere. The early adopters are already using what we are going to use day-to-day a few years from now. One of these technologies is HTML5 – the new version of the fundamental language of the web.
Today we are making a HTML5 web template, using some of the new features brought by CSS3 and jQuery, with the scrollTo plug-in. As HTML5 is still a work in progress, you can optionally download a XHTML version of the template here.
Today we will be developing a small web application called Upload Center, that will allow people to upload photos from their computers by dragging and dropping them onto the browser window, possible with the new HTML5 APIs exposed by modern browsers.
The photos will have a preview and a progress bar, all of which controlled on the client side. Currently, the photos are only stored in a folder on the server, but you could improve it any way you like.
Today we’ll be creating a bar that pops up at the top of a page, and stays above the content (similar to ‘hellobar’). The popup bar was only tested in Chrome and Safari and may not work in other browsers. The bar can be used to display information, for example your latest blog post, to the user.
The way the bar pops out at the top makes sure it’ll be seen. And after the visitor has seen the information, he/she has the option to hide the bar.
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